A Weekend in Greyhook

I spent this past weekend playing Lost Eidolons, a Steampunk/Lovecraftian Horror campaign boffer LARP.  As always, I had a complete blast.

During the weekend I…

– fought bug beings, fungus monsters, were-creatures, ninjas, warlocks and soldiers
– got killed by said fungus monsters, then revived by an automaton
– gave away my character’s mechanical ear in exchange for her friend’s life (then got the ear back)
– helped de-bug a spaceship/god- temporarily joined a pirate crew
– joined the cult of [REDACTED]
– disrupted the psychic connection of a hive-mind
– kept an eye out for a serial killer who liked to strangle his victims
– defended a friend when an army of his own clones came to take him away
– came face to face with the Machine-god
– was driven temporarily insane by the Machine-God
– became a ghoul in a late night ritual in order to be able to enter the Hour of Sleep
– related to becoming a ghoul, feasted on the flesh of fallen enemies

A few particular experiences worth noting:

De-bugging the spaceship/god involved moving around inside the spaceship and fending off bug-like creatures while mechanics attempted to repair the ship. Repairing the ship involved a really neat prop, and when the wires were properly connected, little lights went on. The ship’s was voiced by a computer speech synthesizer, which I thought was a particularly nice effect. (Also worth noting was one character, an automaton, who used a voice changer with the mic inside her mask. Incredibly cool.)

I also particularly enjoyed the plot surrounding the ghouls. An NPC ghoul told us that he would need 10 characters to undergo a ritual and become ghouls in order to fight the forces of the Big Bad, and said characters would then be subjected to the ghoul hunger (ghouls feast on the bodies of the dead), but would be able to freely enter the Hour of Sleep (an overlapping dimension of dreams.) If not enough volunteers could be found, he would enact a ritual to turn the entire town into ghouls.

The writer, apparently, had expected us to be unable to find volunteers, then gather the town to stop the ritual. Instead, several of us eagerly agreed to become ghouls. Go figure! After slaying several human warlocks during the climactic final battle on Sunday, several characters pelted out onto the field to feast, much to the amusement of the NPCs.

Man, I think this is the first time in a long time I don’t have any LARP events on the horizon. Bummer. But come the fall, we’ll have the final two weekends of Lost Eidolons. I can’t wait.

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About Fair Escape

I've been LARPing for years in all different styles, including both boffer and theater. I love classic LARP but I'm always happy to try something new. I have a sort of "gotta catch 'em all" attitude towards experiencing LARPs. I'm currently serve as a board member of NEIL, a member of proposal com for Intercon, the largest all LARP convention in the US, and as en editor for Game Wrap, a publication about the art and craft of LARP. I was also con chair of Festival of the LARPs 2017, and I'm on staff for NELCO, the first all LARP conference in the US. I'm
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4 Responses to A Weekend in Greyhook

  1. Any chance you could try and get some pictures of these prop puzzles when you see them? Even after game? I’m always curious about props.

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